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Friday Update: Cinematic Design
This week's update is a Developer Blog with Lead Cinematic Designer Paul Marino on the subject of Cinematic Design. In the Devloper Blog, Paul Marino explains how scenes are crafted in Star Wars: The Old Republic as well as gives insight on story aspects. New Screenshots and Videos help the Developer Blog convey what Paul Marino is speaking on. For those interested in the way scenes are crafted in The Old Republic, this is the update for you. DevTracker Post after the jump.
 
In "Cinematic Design", Alyson Bridge said:
Lead Cinematic Designer Paul Marino paints a clear picture of how a scene is designed and directed.

A Cinematic Designer puts on their director's beret for each scene they work on. Is this a scene for the Jedi Consular? It will most likely be a quiet, emotionally-centered setting, focusing on the difficult choices ahead. Or perhaps it's a scene for a Bounty Hunter who confronts an obnoxious nobleman and has to choose the best way to extract the information he needs.

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Recruit Others Please!

Annihilation Admin, Jan 1, 11 3:23 PM.
Please feel free to convince others to join our fantastic guild if you have already joined! 
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Annihilation is an Imperial guild recruiting members for the upcoming, highly anticipated MMORPG, Star Wars: The Old Republic™, being developed by none other than BioWare™. We seek active, friendly, and enjoyable people who share the same love and enthusiasm for the game as we do.
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